Under the Code

Archive for May, 2009

Unity Development Blog 1 – Unity 2.5 Review

by Ryan Zec on May.27, 2009, under Game Programming, Unity, Unity Developement Blog

I have been playing around with Unity ever since they released version 2.5 which included development on the Windows operating system; it’s been about 2 months now.  I am done with the evaluating period and decided that a general review of Unity would be a good way to start of this blog series.  I am starting to get into a specific project that I will be using Unity for and hope to continue this blog series (at least 1 post a week) and basically post back on how Unity is the deeper I get into it.

This general review only covers the things I have been working with and because I am more on the programming side, some things I did not cover like asset importing which deals a lot with 2D/3D graphics.  Lets get to it: (continue reading…)

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Sports and Obscure Statistical/Fact Tracking

by Ryan Zec on May.01, 2009, under Random Posts

Ok, why do sports keep track and talk about the most random obscure stats.  I was watching ESPN and they were talking about a baseball game that happened the other day.  Then after they reviewed that game they said this was the first time between these two teams where the game was tied up by a home run in 9th inning and then won by a walk off home run (if that is the correct term for the first batter in the inning to home run) in the 11th inning.  I mean come on, who really cares about that? (continue reading…)

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